App development,shipped end to end.
Design, mobile build, backend, store submission, and the release pipeline — one team, one timeline. You get a working build on your phone every two weeks, starting in week three.
Not a template. Your product.
Real flows, designed screen by screen against your brand — then built to behave exactly like this on the device.
Onboarding
First run, sign-up, and PIN — the flow most apps get wrong.
Home
The numbers that matter, above the fold, on every device size.
Payments
Cards, balances, and receipts wired to a real payment provider.
Wired in from day one
Built to be felt, not just seen.
This device is rendered in real time in your browser, running a live interface — the same attention we put into the animation, weight, and responsiveness of the app itself.
Drag the phone to rotate it
How we develop your app
Six phases, fixed scope, and a shippable build at the end of every sprint. Here's exactly what happens, what you receive, and what it looks like on the phone.
Discovery & scoping
- 01Week 1
Discovery & scoping
We map the jobs your app has to do, the users doing them, and the systems it must talk to. You leave with a feature list, a scope you signed off on, and a fixed timeline.
You receive- Product brief
- User journeys
- Scope & estimate
- 02Week 1–2
UX architecture
Screen-by-screen flows and wireframes before a single pixel is styled. Cheap to change here, expensive to change later — so this is where we argue.
You receive- Sitemap
- Wireframes
- Clickable flow
- 03Week 2–3
UI design system
A real design system — type scale, colour tokens, components, states — not a pile of screens. Platform conventions respected on both iOS and Android.
You receive- Design system
- High-fidelity screens
- Prototype
- 04Week 3–8
Build
Frontend and backend in parallel, shipped in two-week increments you can install and use. Every sprint ends with a build on your phone, not a status update.
You receive- Sprint builds
- API + database
- Admin panel
- 05Week 8–9
QA & hardening
Real devices, not just simulators. Slow networks, small screens, old OS versions, permission denials, and the ugly paths users actually hit.
You receive- Device matrix
- Bug triage
- Performance pass
- 06Week 9–10
Launch & aftercare
Store listings, screenshots, review submission, and the first release. Then crash monitoring and a support window while real usage settles in.
You receive- App Store + Play release
- Monitoring
- 30-day support
The parts people forget to scope
These aren't add-ons we quote separately. They're what separates an app that demos well from one that survives real use.
Chosen per project, not per habit
Cross-platform when speed and budget matter. Fully native when the app leans on the camera, sensors, or heavy graphics. We'll tell you which one your project needs, and why.
- React Native
- Expo
- Swift / SwiftUI
- Kotlin
- Flutter
- Node.js
- Next.js API
- PostgreSQL
- Supabase
- Firebase
- Vercel
- AWS
- Cloud Functions
- Fastlane
- Sentry
What we hand over on day one
- Store listings, live
App Store and Play Store entries with copy, screenshots, and the review submission handled by us.
- Performance baseline
Cold-start time, frame rate, and bundle size measured on real mid-range devices and documented.
- App store optimisation
Keyword research, title and subtitle, and a listing built to be found — not just published.
- The keys, in your name
Source code, store accounts, cloud infrastructure, and signing certificates — all owned by you.
Love this app development? Let's make it yours.
Native-grade mobile apps, shipped end to end.